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KRAPPS of Defense! – Crap Of Defense Review (Redundant)


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(written by guest author Tim Giron. follow Tim on Twitter @timgiron)

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I’m calling bait and switch on the developer’s of Crap of Defense [iTunes].  See, they lead off their description with "This is worst game ever!" and then they deliver a solid & entertaining tower defense game.  Emphasis on the singular tower – you only get one tank cannon to face off against wave after wave of enemies delivered in a unique, hand-drawn style.

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Featuring two separate campaigns, the original and the recently added Winter Assault as well as two modes of play, Missions and Survival and three different levels of difficulty, this one will keep you entertained for quite a while.  That single cannon also gets an assist from an impressive number of battlefield power-ups and special weaponry types that show up from time to time.  If you’re falling behind, you’d better hope that an airstrike or armaggedon power-up becomes available to turn the tide in your favor.

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In the Missions mode, you are faced with a series of different goals – clearing each one unlocks the next dossier of destruction.  Depending on your skill and performance, you may also obtain achievement medals to proudly display.  Some of the missions are easy, but they quickly progress in difficulty.  Utilizing the special weapons and power-ups to their full potential can be the key to victory.

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In the Survival mode, you are tasked with dropping as many enemy units as possible before a certain number of them get through.  As you level up, the enemy assault ramps up along with you.  Fingers will have to fly furiously to stay in the game.

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Perhaps the hot weather here in AZ is the reason, but the Winter Assault campaign has become my favorite.  Each campaign offers different types of enemies, power-ups and goals.  The game also sports appropriately quirky sound effects and music that sounds like it belongs in a war-time newsreel.

 

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