Go Ask Alice: Alice’s Adventures – Rabbit Hole Of Death iPhone Game

(written by guest author Tim Giron. follow Tim on Twitter @timgiron)

Alice In Wonderland has been a popular topic the last couple of years. From the highly anticipated opening of the Tim Burton helmed film starring Johnny Depp to the recent SyFy reimagining (which was just released on DVD), the subject is one that appears to engage people from the time they first hear the story.

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So, it is no surprise that there are Alice-themed apps available for the iPhone. One of note is "Alice’s Adventures – Rabbit Hole of Death" [iTunes $0.99] by dev sisters. The game takes one aspect of the story, falling down the rabbit hole and puts you in control of a decidedly older, scantily clad Alice. See, to keep out the riff-raff, the White Rabbit has placed doorways in your path. And not just any doorways, these require you to contort the articulated figure to match the shape of the rapidly approaching opening which you see in a small view on the screen. Make a clean pass and you get maximum points. Just scrape through and you get a few points. Totally miss the shape and Alice has some unkind words for you.

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In the early rounds, the shapes are relatively easy and they flow from one to another. In later rounds, you will be challenged to make the proper shape before time runs out. For additional scoring opportunity, two different types of rabbits float by. One gains you extra points, the other subtracts points. In the early rounds, I found it pretty easy to get the figure set up and then grab a few of the beneficial rabbits. In the later rounds, I barely had enough time to get her set and often chose the bad rabbits instead (they are only subtly different).

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alices-adventures-66 The animation and character movement in the game is rock solid. There are infinite varieties of positions for Alice’s limbs to assume, many of them hilarious in their own right. The accompanying game music and sound effects add quite a bit to the entertainment, especially Alice’s quips. Each level has a theme as well, but the scenery flies by so quickly you may not get much of a chance to appreciate the details. The game is currently on sale at 99 cents (although ending any minute!), but is well worth the regular price of admission at $1.99 [iTunes].

Poker Vs. Strong Female Role Models App – Result Of Apple’s ‘Overtly Sexual’ Policy

Ladies and gentlemen … the story you are about to read is true. The facts have NOT been changed to protect the innocent. 

Headlight Software has been in business since 1997 … creating high quality utilities and web-based services. With over 13 million downloads, their first product, GetRight, remains one of the premiere download managers on the market. In 2008, the company began developing iPhone apps with FTP On The Go (a direct descendant of GetRight) as their inaugural release. Since then, they have branched out into games and other utilities.

Although Headlight Software is a reputable, well-established publisher … their sole “lighthearted” app fell victim to Apple’s recent war on smut apps. Apple deemed the Poker vs. Girls app “overtly sexual” and it was removed from sale. Poker vs. Girls was one of the many strip poker games available for download in iTunes … containing images of girls in lingerie … pretty much the exact same thing you will find in the Victoria’s Secret All Access application (currently available for download).

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So realizing it was time to nut up or shut up (love that movie), Headlight Software chose the former and released a polar opposite version of the “overtly sexual” Poker vs. Girls. As a matter of fact, this new poker app is somewhat inspirational … Poker vs. Strong Female Role Models.

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LMAO … indeed, nothing sexy about playing no limit Texas Hold’em Poker against fully dressed career women … who stay clothed no matter win, lose or draw. Choose from eight different professional females … a Doctor, Fighter Pilot, App Developer, Mathematician and more. And just to play it completely safe (never know with Apple’s arbitrary standards), Headlight Software chose to go the total no flesh route with a Burka-wearing female as their icon.

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So here’s the deal folks … if you’re looking for some steamy strip poker action for your iPhone, Poker vs. Strong Female Role Models is about as close (and we use the term loosely) as you’ll get in Apple’s new squeaky-clean, brand protected App Store. Unless of course a well-known company like Playboy, Maxim, FHM or Hooters decides to publish one. But until then … nut up or shut up … learn to love the Burka!

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Poker vs. Strong Female Role Models (damn we love that name) is a free download [iTunes Free] with two strong female role model opponents available for play. The remaining six strong female role models can be unlocked, but NOT undressed, for only 99 cents. Again … nut up or shut up!

NASA Releases First-Ever iPhone Game, Complete With Wiseass Remarks

Space geeks rejoice! In follow-up to NASA’s widely popular debut iPhone app … the cleverly named – NASA App [iTunes Free] … the NASA Lunar Electric Rover Simulator [iTunes Free] iPhone game landed on the App Store today (ouch, that doesn’t sound right)! 

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Both armchair astronauts and common folks alike will love this simulated joy ride on the moon and being tasked with various missions to complete. While gameplay controls resemble Pac-Man … left, right, forward and reverse … the game presents plenty of unique challenges before the words “Mission Accomplished” are awarded. Just like real-life astronauts, proper navigation and attention to power consumption are the keys to success while driving in space.

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NASA Lunar Electric Rover Simulator is not only a mouthful to say, but filled to the brim with extra goodies. The Gallery section of the app features 14 images of various Lunar Electric Rovers with facts about each. The interactive Learn section takes a closer look at the rover, complete with informational call-outs. Couple all this with groovy spacey in-app music, the NASA Lunar Electric Rover Simulator app should quickly makes its way into the Overall Top 50 Free apps.    

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But aside from all these killer features, for us, the best asset of NASA’s first-fever iPhone game is its wiseass remarks. For example, if you happen to crash the rover, you’ll receive a sarcastic mocking … “you’re the reason we had to remove that annoying reverse beeper!” LOL … there are plenty of more zingers available to discover, so rather than be a spoiler … just download the free rover simulator app immediate fun.

Screw Gameloft’s Brothers In Arms 2 – We Have The Real Gaming News!

You know that noise you heard last night? Well that was the collective sound of rejoicing iPhone gamers worldwide. They were geeking out, doing the “Happy Happy Joy Joy” dance over the highly anticipated release of Gameloft’s Brothers In Arms 2. And of course today, every freaking iPhone game review blog will put in their two cents about how Brothers In Arms 2, built specifically for the iPhone, is utterly orgasmic.  

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Meh! Screw Gameloft and their state of the art first-person shooter 3D game. The real gaming news from last night was the EPIC release of Hungry Hungry Hippo!

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Originally introduced as a board game in 1978 by Hasbro, the objective of Hungry Hungry Hippos is simple … whoever can spaz out the hardest and collect the most white marbles by slamming the crap out of their hippo over and over again, WINS! This mindless game is loud, obnoxious and is an effective form of birth control for any parents considering additional offspring. See for yourself … check out this Hungry Hungry Hippos commercial from the early ‘80s … and be amazed how fast those hippos go from eating the marbles to excreting them.

 

“I WIN” … oh yes you will with this stunningly awesome release from Matchy Games. And although there are no worries about losing an eye from real flying marbles … we must warn you … Hungry Hungry Hippo for iPhone might induce a seizure due to the frantic gameplay and strobing rotating psychedelic backgrounds within the app. 

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So think about it … why would you drop eight dollars on what should prove to be one of the best iPhone game releases of the year, Brothers In Arms 2, when you can spaz out like Amy Winehouse in a mental hospital with Hungry Hungry Hippo for iPhone. Oh and did we mention this method of birth control is FREE [iTunes]?

Spooky Spirits – Absent of Absinthe

(written by guest author Tim Giron. follow Tim on Twitter @timgiron)

When I first heard the phrase "spooky spirits", I immediately thought it might be some kind of Absinthe connoisseur’s app, allowing the user to chronicle their dalliances with the wormwood infused liqueur romantically referred to as "the Green Fairy".  Upon firing up Spooky Spirits: Puzzle Drop!! [iTunes $1.99] by Innogiant, however, I was pleased to discover it to be an imaginative and entertaining game of the highest caliber.

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The story’s premise is that a couple of "spirit wardens" (think "ghost guards", "poltergeist probation officers", "specter watchdogs") fell asleep on the job (you’ll soon find out that these two fall asleep quite easily) and let a bunch of the groovy ghoulies escape.  These AWOL apparitions then worked their way into the various puzzle blocks that you, the intrepid player, will encounter.

When creating a profile, you pick which of the two characters will accompany you.  For me, the choice was easy… See, one of the characters is named Tim.  I took this as a portent and an omen.  He’s a sarcastic little dude who blames the other character, Becky, for their predicament.  Becky, not to be outdone, throws some zingers right back at him.

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Game moves are simple yet effective.  You interact with a set of blocks that are arranged in two rows at the top of the playing field.  You drop the blocks onto the playing field in pairs and can also swap the positions of adjacent blocks (successively to move a block from one edge to the other if necessary).  When a "spirit infused" block makes contact with others of identical color, the whole group disappears and the ghost is recaptured.

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There are three basic game modes: Panic, Puzzle and Eternity.  Each will appeal to a different kind of player.  Me, I quickly gravitated to the Puzzle Mode.  Here, the goal is to solve the puzzle within the number of drop moves you have been given (which often seems impossibly low).  I have yet to experience one of the puzzles where I was able to solve it in fewer moves, so the number you are given is likely a hint as to the order in which things must proceed.  The puzzles are very well thought out, progressing nicely, level by level, from basic to head-scratching.

In Panic Mode, you must quickly drop blocks to clear a certain number of ghosts before the screen fills up.  This mode is aptly named as the games begins to speed up and you start dropping blocks willy nilly in an attempt to avoid destruction.  In Eternity Mode, which is Tetris-inspired, you rack up as high a score as you can until you can’t make any further moves.

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The graphics are outstanding and the music and sound effects are top notch.  Well worth the price of admission which is, at the time of this writeup, $1.99 [iTunes] or a free lite version is also available for trial [iTunes].

Let’s Bounce – SpringFling iPhone Game Review

(written by guest author Connor Coghlan. follow Connor on Twitter @Condawg)

Since I can’t really describe the genre of this iPhone game, I have to make a comparison.  Ah, I’ve got it … Spring Fling [iTunes $0.99] is like Doodle Jump, but with a bouncy twist.

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Instead of being instantly propelled upward by each platform as you land on it, you have to pull down on your spring (which can be done anywhere on the screen) to decide the power and direction that you will launch. This gives you more overall control and allows you to guide yourself toward powerups and whatnot with more precision.

There are two kinds of levels … static and scrolling. The static levels allow you as much time as you need to figure out where to go and what to do. The scrolling levels put a bit of a time limit on the endeavor by auto-scrolling upward, making sure you act fast to avoid slipping off the screen. This feature adds a unique challenge and some frustration <banging head against the wall>.

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There are powerups within SpringFling … a pogo-stick, balloons or fans that pop up at the bottom of the screen to blow you back up if you fall too low. But there are also pickups, which, unlike powerups, are permanent. Pickups affect your character aesthetically, so they don’t effect gameplay, but I’ll be damned if they’re not a boatload of fun to collect.

You can pick up different hats, faces, and eye pieces (some are glasses, some are just eyes) for your character to wear. This adds a good bit of replay value, as you try to unlock ’em all. Plus online leaderboards and Facebook / Twitter integration makes SpringFling even more addictive.

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Although Doodle Jump is more popular, I personally prefer SpringFling. I like the extra control that you get and I love the pickups available. Published by indie game developers GTProduction, SpringFling is in no way krappy … it’s one of the few anti-KRAPPS we feature here at KRAPPS and has Konnor’s (that’s me) Kredential. For only 99 cents, give it a try, you won’t be sorry.

 

Gotta Catch A Mall! – Create A Mall iPhone Game

(written by guest author Tim Giron. follow Tim on Twitter @timgiron)

Economic goal type apps are all the rage at my house, so I knew that Create A Mall [iTunes $3.99] by 99 Games would get a good workout.  In this game, you play Kelly, who is a mall management superstar, tasked with turning poor performing shopping slums into mega merchandising meccas (in six different cities, no less).  At your disposal are cash, resources and building plans which you must use in pursuit of a particular goal.  The first three levels act as a tutorial, setting the foundation for success.  Sometimes the goal is to attain a certain popularity rating, sometimes it’s to generate a certain amount of cash per day, sometimes it’s to put together a specific combination of stores.  Each level presents a new set of challenges.

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By achieving the goal within the specified time limit, you’ll be awarded the expert ribbon and you can also revisit any level that you’ve previously cleared to try for a better score.  One sure sign that the goals are decently challenging: my wife didn’t clear the whole board the first day she tried the game.  The logic puzzle side of things appealed to me as well.  Some of the goals require careful use of the tools at hand to finish within the expert deadline.

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In one of the first levels, you are tasked with attracting more shoppers to a rundown mall.  Why is it currently unpopular?  Well, the previous management thought it would be a good idea to build two of the same store right next to each other (for some reason, a pair of Abercrombies in close proximity turns people away).  The first task then is to "ditch a Fitch" and demolish one of them to make way for something else like, you know, an Aeropostale or a Hot Topic.  Yeah, that’ll bring in the hordes, ready to part with their cash.  Add in an upscale shoe store and you’ve got it made.

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As you progress through the 30 levels, you’ll gain access to new kinds of stores and accumulate points to spend on decorations for Kelly’s office or new clothes, shoes and jewelry.  She works hard, she deserves a little bling now and then!

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For your $3.99 [iTunes] initial investment, you’ll get hours of goal-seeking, mall-building entertainment with local and global leaderboards to let you match your skills against others.

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